![]() ![]() **Notice that my adapter actually has four names that are all one digit apart (45,46,47,48), these are for each individual port on my 4-port adapter. Look at your default.oebindings file and tell me what your adapter's name is.Look at the picture I've attached and notice how my adapter's name is "OEGenericDeviceIdentifier_519691042816_26688926777345".Open up your default.oebindings file with TextWrangler (App Store) (which apparently now is BBEdit).I think the file I made might not be working for you because your adapter has a different name than mine. Hey and I think I know what your problem may be. All three files can be found in this You might find useful the three files I linked above.Here's a relevant extract of the Default.oebindings file when the Right trigger (Ry /Ry-) is binded.Here's the device properties export from HIDBrowser app.Here's the output of the system_profiler SPUSBDataType command.Since my understanding and experience in Objective-C is pretty limited, I'm unable to dig into the code to find and fix the issue we're having.īut, as I saw in issues #792 and #2133, I should be able to provide more data that may help the resolution of the issue. Also, to my understanding of the issue, this patch would not fix the issue, since it only add bindings to the controller database (which doesn't seems to be the right ones) and would not allow us to bind the controller manually. I tried to make it work by reapplying the patch manually at the tip of the master branch, but I was not able to get a successful build (I was able to get one before I applied the patch). Many peoples and google searches pointed to PR #1607. I was only able to map the Right trigger (Ry and Ry-) in OpenEmu 2.0.4 (with the adapter in PC mode), nothing else.I was able to make it work with ControllerMate 4.9.10 in the PC mode out-of-the-box. ![]() I was able to make it work with Dolphin 5.0 in the WiiU mode using the special kext file.I purchase the Mayflash GameCube Controller Adapter 2 Ports on Amazon.ca.I took a few hours to look into this issue, since I have the same problem. OpenEmu is an awesome and beautiful emulator but it is so buggy and unreliable. And I really hope this bug is fixed soon because it does suck. Let me know if you guys have any troubles. I just made this workaround last night and when I tested it it seemed to work great. Don't ever go to change the controls in OpenEmu or you will have to delete the Default.oebindings file from the "Bindings" folder and re-enter the one I just gave you. zip I just gave you and put it somewhere else for safe keeping. Then, unzip the file I have attached to this post titled "" and put the file "Default.oebindings" into the "Bindings" folder.Go ahead and change the name of that file to "" In the "Bindings" folder you will find a file titled "Default.oebindings".Volumes/Macintosh\ HD/Users/(username)/Library/Application\ Support/OpenEmu/Bindings I experienced this bug and knew right away it was a software bug and knew it was a problem with the front-end user interface. I have made a temporary (I hope it's temporary) workaround.
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